But really there is no reason Trance like this shouldn't work in all environments and contexts, no matter how dynamic or HQ the speaker system is. In the past there was never this issue. I think producers today are working with these incredible studio speaker set ups and sound-optimised rooms, where everything comes to life easily, but does not translate that experience to the average listener/speaker experience. That's just one guess. When I design interfaces for apps and websites this is a similar issue in which the designer may use the latest retina, high resolution screen to build visuals, yet when we ship the product it will be viewed on many types of screens, often medium to low quality. This causes things like sharpness and colour to be effected, changed and often ruined. It does not work for the average experience. We are encouraged then to make are designs beautiful for average quality hardware, which will usually work on HQ hardware with no issues.
Seems kinda harsh to take this all out in a thread where the tracks are good, yet leave all those generic uplifters alone, but it is what it is.
Yeah, I still don't know how you can hear Remember the Past and think "nope, this has no emotion/drive/flow/groove."Tracks like these are at least trying to be authentic in ideas or production, and they have potential. They are interesting enough to get the mind thinking about certain things. The generic uplifters I find there is nothing to say that hasn't been said many times, its all obvious and not asking for any deep thought. They are 'good' tracks, but I am wondering what they need to become 'great' tracks. Seems so close, yet so far ha